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Introduction

Very low overhead JavaScript logger.

Runtimes

Node.js

Pino is built to run on Node.js.

Bare

Pino works on Bare with the pino-bare compatibility module.

Pear

Pino works on Pear, which is built on Bare, with the pino-bare compatibility module.

Install

Using NPM:

$ npm install pino

Using YARN:

$ yarn add pino

If you would like to install pino v6, refer to https://github.com/pinojs/pino/tree/v6.x.

Usage

const logger = require('pino')()

logger.info('hello world')

const child = logger.child({ a: 'property' })
child.info('hello child!')

This produces:

{"level":30,"time":1531171074631,"msg":"hello world","pid":657,"hostname":"Davids-MBP-3.fritz.box"}
{"level":30,"time":1531171082399,"msg":"hello child!","pid":657,"hostname":"Davids-MBP-3.fritz.box","a":"property"}

For using Pino with a web framework see:

Essentials

Development Formatting

The pino-pretty module can be used to format logs during development:

pretty demo

Transports & Log Processing

Due to Node’s single-threaded event-loop, it’s highly recommended that sending, alert triggering, reformatting, and all forms of log processing are conducted in a separate process or thread.

In Pino terminology, we call all log processors “transports” and recommend that the transports be run in a worker thread using our pino.transport API.

For more details see our Transports⇗ document.

Low overhead

Using minimum resources for logging is very important. Log messages tend to get added over time and this can lead to a throttling effect on applications – such as reduced requests per second.

In many cases, Pino is over 5x faster than alternatives.

See the Benchmarks document for comparisons.

Bundling support

Pino supports being bundled using tools like webpack or esbuild.

See Bundling document for more information.

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